forked from Github_Repos/cvw
		
	
		
			
				
	
	
		
			114 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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/*============================================================================
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This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
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Package, Release 3e, by John R. Hauser.
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Copyright 2011, 2012, 2013, 2014, 2015 The Regents of the University of
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California.  All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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 1. Redistributions of source code must retain the above copyright notice,
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    this list of conditions, and the following disclaimer.
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 2. Redistributions in binary form must reproduce the above copyright notice,
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    this list of conditions, and the following disclaimer in the documentation
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    and/or other materials provided with the distribution.
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 3. Neither the name of the University nor the names of its contributors may
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    be used to endorse or promote products derived from this software without
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    specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=============================================================================*/
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#include <stdbool.h>
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#include <stdint.h>
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#include "platform.h"
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#include "internals.h"
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#include "specialize.h"
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#include "softfloat.h"
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#ifdef SOFTFLOAT_FAST_INT64
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float16_t f128M_to_f16( const float128_t *aPtr )
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{
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    return f128_to_f16( *aPtr );
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}
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#else
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float16_t f128M_to_f16( const float128_t *aPtr )
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{
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    const uint32_t *aWPtr;
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    uint32_t uiA96;
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    bool sign;
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    int32_t exp;
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    uint32_t frac32;
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    struct commonNaN commonNaN;
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    uint16_t uiZ, frac16;
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    union ui16_f16 uZ;
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    aWPtr = (const uint32_t *) aPtr;
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    uiA96 = aWPtr[indexWordHi( 4 )];
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    sign = signF128UI96( uiA96 );
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    exp  = expF128UI96( uiA96 );
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    frac32 =
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        fracF128UI96( uiA96 )
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            | ((aWPtr[indexWord( 4, 2 )] | aWPtr[indexWord( 4, 1 )]
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                    | aWPtr[indexWord( 4, 0 )])
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                   != 0);
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    if ( exp == 0x7FFF ) {
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        if ( frac32 ) {
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            softfloat_f128MToCommonNaN( aWPtr, &commonNaN );
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            uiZ = softfloat_commonNaNToF16UI( &commonNaN );
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        } else {
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            uiZ = packToF16UI( sign, 0x1F, 0 );
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        }
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        goto uiZ;
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    }
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    frac16 = frac32>>2 | (frac32 & 3);
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    if ( ! (exp | frac16) ) {
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        uiZ = packToF16UI( sign, 0, 0 );
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        goto uiZ;
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    }
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    exp -= 0x3FF1;
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    if ( sizeof (int_fast16_t) < sizeof (int32_t) ) {
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        if ( exp < -0x40 ) exp = -0x40;
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    }
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    return softfloat_roundPackToF16( sign, exp, frac16 | 0x4000 );
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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 uiZ:
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    uZ.ui = uiZ;
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    return uZ.f;
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}
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#endif
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