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	BMU simplifications
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				@ -55,22 +55,14 @@ module alu #(parameter WIDTH=32) (
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  logic             Asign, Bsign;                                                 // Sign bits of A, B
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  logic             shSignA;
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  logic [WIDTH-1:0] rotA;                                                         // XLEN bit input source to shifter
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  logic [1:0]       shASelect;                                                    // select signal for shifter source generation mux 
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  logic             Rotate;                                                       // Indicates if it is Rotate instruction
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  // Extract control signals from ALUControl.
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  assign {W64, SubArith, ALUOp} = ALUControl;
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  // Extract rotate signal from BALUControl.
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  assign Rotate = BALUControl[2];
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  // Pack control signals into shifter select signal.
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  assign shASelect = {W64, SubArith};
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  // A, A sign bit muxes
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  if (WIDTH == 64) begin
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    mux3 #(1) signmux(A[63], A[31], 1'b0, {~SubArith, W64}, shSignA);
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    mux3 #(64) extendmux({{32{1'b0}}, A[31:0]},{{32{A[31]}}, A[31:0]}, A,{~W64, SubArith}, CondExtA);
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    mux3 #(64) extendmux({{32{1'b0}}, A[31:0]},{{32{A[31]}}, A[31:0]}, A, {~W64, SubArith}, CondExtA); // bottom 32 bits are always A[31:0], so effectively a 32-bit upper mux
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  end else begin 
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    mux2 #(1) signmux(1'b0, A[31], SubArith, shSignA);
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    assign CondExtA = A;
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@ -81,7 +73,7 @@ module alu #(parameter WIDTH=32) (
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  assign {Carry, Sum} = CondShiftA + CondMaskInvB + {{(WIDTH-1){1'b0}}, SubArith};
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  // Shifts (configurable for rotation)
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  shifter sh(.shA(CondExtA), .Sign(shSignA), .rotA, .Amt(B[`LOG_XLEN-1:0]), .Right(Funct3[2]), .W64, .Y(Shift), .Rotate);
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  shifter sh(.shA(CondExtA), .Sign(shSignA), .rotA, .Amt(B[`LOG_XLEN-1:0]), .Right(Funct3[2]), .W64, .Y(Shift), .Rotate(BALUControl[2]));
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  // Condition code flags are based on subtraction output Sum = A-B.
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  // Overflow occurs when the numbers being subtracted have the opposite sign 
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@ -34,7 +34,6 @@ module bmuctrl(
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  // Decode stage control signals
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  input  logic        StallD, FlushD,          // Stall, flush Decode stage
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  input  logic [31:0] InstrD,                  // Instruction in Decode stage
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  output logic [2:0]  ALUSelectD,              // ALU Mux select signal in Decode Stage
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  output logic [1:0]  BSelectD,                // Indicates if ZBA_ZBB_ZBC_ZBS instruction in one-hot encoding in Decode stage
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  output logic [2:0]  ZBBSelectD,              // ZBB mux select signal in Decode stage NOTE: do we need this in decode?
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  output logic        BRegWriteD,              // Indicates if it is a R type B instruction in Decode Stage
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@ -62,6 +61,7 @@ module bmuctrl(
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  logic       MaskD;                           // Indicates if zbs instruction in Decode Stage
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  logic       PreShiftD;                       // Indicates if sh1add, sh2add, sh3add instruction in Decode Stage
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  logic [2:0] BALUControlD;                    // ALU Control signals for B instructions
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  logic [2:0] ALUSelectD;                      // ALU Mux select signal in Decode Stage
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  `define BMUCTRLW 17
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  `define BMUCTRLWSUB3 14
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@ -98,7 +98,6 @@ module controller(
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  logic	       BaseSubArithD;                  // Indicates if Base instruction subtracts, sra, slt, sltu
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  logic        BaseALUSrcBD;                   // Base instruction ALU B source select signal
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  logic [2:0]  ALUControlD;                    // Determines ALU operation
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  logic [2:0]  ALUSelectD;                     // ALU mux select signal
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  logic 	     ALUSrcAD, ALUSrcBD;             // ALU inputs
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  logic        ALUResultSrcD, W64D, MDUD;      // ALU result, is RV64 W-type, is multiply/divide instruction
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  logic        CSRZeroSrcD;                    // Ignore setting and clearing zeros to CSR
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@ -260,7 +259,7 @@ module controller(
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  // bit manipulation Configuration Block
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  if (`ZBS_SUPPORTED | `ZBA_SUPPORTED | `ZBB_SUPPORTED | `ZBC_SUPPORTED) begin: bitmanipi //change the conditional expression to OR any Z supported flags
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    bmuctrl bmuctrl(.clk, .reset, .StallD, .FlushD, .InstrD, .ALUSelectD, .BSelectD, .ZBBSelectD, 
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    bmuctrl bmuctrl(.clk, .reset, .StallD, .FlushD, .InstrD, .BSelectD, .ZBBSelectD, 
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      .BRegWriteD, .BALUSrcBD, .BW64D, .BALUOpD, .BSubArithD, .IllegalBitmanipInstrD, .StallE, .FlushE, 
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      .ALUSelectE, .BSelectE, .ZBBSelectE, .BRegWriteE, .BComparatorSignedE, .BALUControlE);
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    if (`ZBA_SUPPORTED) begin
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@ -269,7 +268,6 @@ module controller(
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    end else assign sltD = (Funct3D == 3'b010);
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  end else begin: bitmanipi
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    assign ALUSelectD = Funct3D;
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    assign ALUSelectE = Funct3E;
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    assign BSelectE = 2'b00;
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    assign BSelectD = 2'b00;
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