forked from Github_Repos/cvw
Optimized out second adder from IFU for PC+2
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@ -118,58 +118,60 @@ module ifu (
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localparam integer SPILLTHRESHOLD = `MEM_ICACHE ? `ICACHE_LINELENINBITS/32 : 1;
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if(`C_SUPPORTED) begin : SpillSupport
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logic [`XLEN-1:0] PCFp2;
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logic Spill;
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logic SelSpill, SpillSave;
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logic [15:0] SpillDataLine0;
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logic [`XLEN-1:0] PCFp2;
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logic Spill;
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logic SelSpill, SpillSave;
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logic [15:0] SpillDataLine0;
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// this exists only if there are compressed instructions.
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assign PCFp2 = PCF + `XLEN'b10;
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assign PCNextFSpill = SelNextSpill ? PCFp2 : PCNextF;
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assign PCFSpill = SelSpill ? PCFp2 : PCF;
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assign Spill = &PCF[$clog2(SPILLTHRESHOLD)+1:1];
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// *** PLACE ALL THIS IN A MODULE
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// this exists only if there are compressed instructions.
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//assign PCFp2 = PCF + `XLEN'b10; **
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assign PCFp2 = PCF[1] ? {PCPlusUpperF, 2'b00} : {PCF[`XLEN-1:2], 2'b10}; // recode as mux
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assign PCNextFSpill = SelNextSpill ? PCFp2 : PCNextF;
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assign PCFSpill = SelSpill ? PCFp2 : PCF;
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assign Spill = &PCF[$clog2(SPILLTHRESHOLD)+1:1];
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typedef enum {STATE_SPILL_READY, STATE_SPILL_SPILL} statetype;
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(* mark_debug = "true" *) statetype CurrState, NextState;
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typedef enum {STATE_SPILL_READY, STATE_SPILL_SPILL} statetype;
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(* mark_debug = "true" *) statetype CurrState, NextState;
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always_ff @(posedge clk)
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if (reset) CurrState <= #1 STATE_SPILL_READY;
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else CurrState <= #1 NextState;
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always_ff @(posedge clk)
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if (reset) CurrState <= #1 STATE_SPILL_READY;
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else CurrState <= #1 NextState;
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always_comb begin
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case(CurrState)
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STATE_SPILL_READY: if (Spill & ~(ICacheStallF | BusStall)) NextState = STATE_SPILL_SPILL;
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always_comb begin
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case(CurrState)
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STATE_SPILL_READY: if (Spill & ~(ICacheStallF | BusStall)) NextState = STATE_SPILL_SPILL;
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else NextState = STATE_SPILL_READY;
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STATE_SPILL_SPILL: if(ICacheStallF | BusStall | StallF) NextState = STATE_SPILL_SPILL;
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else NextState = STATE_SPILL_READY;
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STATE_SPILL_SPILL: if(ICacheStallF | BusStall | StallF) NextState = STATE_SPILL_SPILL;
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else NextState = STATE_SPILL_READY;
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default: NextState = STATE_SPILL_READY;
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endcase
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end
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default: NextState = STATE_SPILL_READY;
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endcase
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end
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assign SelSpill = CurrState == STATE_SPILL_SPILL;
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assign SelNextSpill = (CurrState == STATE_SPILL_READY & (Spill & ~(ICacheStallF | BusStall))) |
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(CurrState == STATE_SPILL_SPILL & (ICacheStallF | BusStall));
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assign SpillSave = CurrState == STATE_SPILL_READY & (Spill & ~(ICacheStallF | BusStall));
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assign SelSpill = CurrState == STATE_SPILL_SPILL;
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assign SelNextSpill = (CurrState == STATE_SPILL_READY & (Spill & ~(ICacheStallF | BusStall))) |
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(CurrState == STATE_SPILL_SPILL & (ICacheStallF | BusStall));
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assign SpillSave = CurrState == STATE_SPILL_READY & (Spill & ~(ICacheStallF | BusStall));
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flopenr #(16) SpillInstrReg(.clk(clk),
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.en(SpillSave),
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.reset(reset),
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.d(`MEM_ICACHE ? InstrRawF[15:0] : InstrRawF[31:16]),
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.q(SpillDataLine0));
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flopenr #(16) SpillInstrReg(.clk(clk),
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.en(SpillSave),
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.reset(reset),
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.d(`MEM_ICACHE ? InstrRawF[15:0] : InstrRawF[31:16]),
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.q(SpillDataLine0));
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assign PostSpillInstrRawF = Spill ? {InstrRawF[15:0], SpillDataLine0} : InstrRawF;
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assign CompressedF = PostSpillInstrRawF[1:0] != 2'b11;
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assign PostSpillInstrRawF = Spill ? {InstrRawF[15:0], SpillDataLine0} : InstrRawF;
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assign CompressedF = PostSpillInstrRawF[1:0] != 2'b11;
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// end of spill support
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end else begin : NoSpillSupport // line: SpillSupport
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assign PCNextFSpill = PCNextF;
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assign PCFSpill = PCF;
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assign SelNextSpill = 0;
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assign PostSpillInstrRawF = InstrRawF;
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assign PCNextFSpill = PCNextF;
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assign PCFSpill = PCF;
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assign SelNextSpill = 0;
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assign PostSpillInstrRawF = InstrRawF;
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end
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@ -377,13 +379,15 @@ module ifu (
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// pcadder
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// add 2 or 4 to the PC, based on whether the instruction is 16 bits or 32
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assign PCPlusUpperF = PCF[`XLEN-1:2] + 1; // add 4 to PC
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// choose PC+2 or PC+4
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// choose PC+2 or PC+4 based on CompressedF, which arrives later.
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// Speeds up critical path as compared to selecting adder input based on CompressedF
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always_comb
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if (CompressedF) // add 2
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if (PCF[1]) PCPlus2or4F = {PCPlusUpperF, 2'b00};
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else PCPlus2or4F = {PCF[`XLEN-1:2], 2'b10};
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else PCPlus2or4F = {PCPlusUpperF, PCF[1:0]}; // add 4
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// Decode stage pipeline register and logic
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flopenrc #(`XLEN) PCDReg(clk, reset, FlushD, ~StallD, PCF, PCD);
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