added BMU controll

This commit is contained in:
Kevin Kim 2023-02-17 07:50:59 -08:00
parent 25c0811d3d
commit 9128ac5409

86
src/ieu/bmu/bmuctrl.sv Normal file
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///////////////////////////////////////////
// controller.sv
//
// Written: David_Harris@hmc.edu, Sarah.Harris@unlv.edu
// Created: 9 January 2021
// Modified:
//
// Purpose: Top level controller module
//
// Documentation: RISC-V System on Chip Design Chapter 4 (Section 4.1.4, Figure 4.8, Table 4.5)
//
// A component of the CORE-V-WALLY configurable RISC-V project.
//
// Copyright (C) 2021-23 Harvey Mudd College & Oklahoma State University
//
// SPDX-License-Identifier: Apache-2.0 WITH SHL-2.1
//
// Licensed under the Solderpad Hardware License v 2.1 (the “License”); you may not use this file
// except in compliance with the License, or, at your option, the Apache License version 2.0. You
// may obtain a copy of the License at
//
// https://solderpad.org/licenses/SHL-2.1/
//
// Unless required by applicable law or agreed to in writing, any work distributed under the
// License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific language governing permissions
// and limitations under the License.
////////////////////////////////////////////////////////////////////////////////////////////////
`include "wally-config.vh"
// NOTE: DO we want to make this XLEN parameterized?
module bmuctrl(
input logic clk, reset,
// Decode stage control signals
input logic StallD, FlushD, // Stall, flush Decode stage
input logic [31:0] InstrD, // Instruction in Decode stage
output logic [2:0] ALUSelectD, // ALU Mux select signal
output logic bextD, // Indicates if bit extract instruction
// Execute stage control signals
input logic StallE, FlushE, // Stall, flush Execute stage
output logic [6:0] Funct7E, // Instruction's funct7 field (note: eventually want to get rid of this)
output logic [2:0] ALUSelectE
);
logic [6:0] OpD; // Opcode in Decode stage
logic [2:0] Funct3D; // Funct3 field in Decode stage
logic [6:0] Funct7D; // Funct7 field in Decode stage
logic [4:0] Rs1D; // Rs1 source register in Decode stage
`define BMUCTRLW 4
logic [`BMUCTRLW-1:0] BMUControlsD; // Main B Instructions Decoder control signals
// Extract fields
assign OpD = InstrD[6:0];
assign Funct3D = InstrD[14:12];
assign Funct7D = InstrD[31:25];
assign Rs1D = InstrD[19:15];
// Main Instruction Decoder
always_comb
casez({OpD, Funct7D, Funct3D})
// ALUSelect_bextD
17'b0010011_010010?_001: BMUControlsD = `BMUCTRLW'b111_0; // bclri
17'b0010011_010010?_101: BMUControlsD = `BMUCTRLW'b101_1; // bexti
17'b0010011_011010?_001: BMUControlsD = `BMUCTRLW'b100_0; // binvi
17'b0010011_001010?_001: BMUControlsD = `BMUCTRLW'b110_0; // bseti
17'b0110011_010010?_001: BMUControlsD = `BMUCTRLW'b111_0; // bclr
17'b0110011_010010?_101: BMUControlsD = `BMUCTRLW'b101_1; // bext
17'b0110011_011010?_001: BMUControlsD = `BMUCTRLW'b100_0; // binv
17'b0110011_001010?_001: BMUControlsD = `BMUCTRLW'b110_0; // bset
17'b0110011_0?00000_?01: BMUControlsD = `BMUCTRLW'b001_0; // sra, srl, sll
default: BMUControlsD = {Funct3D, {1'b0}};// not B instruction or shift
endcase
// Unpack Control Signals
assign {ALUSelectD,bextD} = BMUControlsD;
// BMU Execute stage pipieline control register
flopenrc#(10) controlregBMU(clk, reset, FlushE, ~StallE, {Funct7D, ALUSelectD}, {Funct7E, ALUSelectE});
endmodule