cvw/examples/fp/softfloat_demo/softfloat_demo.c

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// softfloat_demo.c
// David_Harris@hmc.edu 27 February 2022
//
// Demonstrate using SoftFloat do compute a floating-point, then print results
#include <stdio.h>
#include <stdint.h>
#include "softfloat.h"
#include "softfloat_types.h"
typedef union sp {
uint32_t v;
float f;
} sp;
void printF32(char *msg, float32_t f) {
sp conv;
conv.v = f.v; // use union to convert between hexadecimal and floating-point views
printf ("%s: 0x%08x = %g\n", msg, conv.v, conv.f);
}
void printFlags(void) {
int NX = softfloat_exceptionFlags % 2;
int UF = (softfloat_exceptionFlags >> 1) % 2;
int OF = (softfloat_exceptionFlags >> 2) % 2;
int DZ = (softfloat_exceptionFlags >> 3) % 2;
int NV = (softfloat_exceptionFlags >> 4) % 2;
printf ("exceptions: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n",
NX, UF, OF, DZ, NV);
}
void softfloatInit(void) {
// rounding modes: RNE: softfloat_round_near_even
// RZ: softfloat_round_minMag
// RP: softfloat_round_max
// RM: softfloat_round_min
softfloat_roundingMode = softfloat_round_near_even;
softfloat_exceptionFlags = 0; // clear exceptions
softfloat_detectTininess = softfloat_tininess_beforeRounding; // RISC-V behavior for tininess
}
int main()
{
float32_t x, y, z, r;
x.v = 0x3fc00000;
y.v = 0x3fc00000;
z.v = 0x00000001;
softfloatInit();
r = f32_mulAdd(x, y, z);
printF32("X", x); printF32("Y", y); printF32("Z", z);
printF32("result = X*Y+Z", r); printFlags();
}