cvw/pipelined/src/fpu/fdivsqrt/fdivsqrtqsel2.sv

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///////////////////////////////////////////
// fdivsqrtqsel2.sv
//
// Written: David_Harris@hmc.edu, me@KatherineParry.com, cturek@hmc.edu
// Modified:13 January 2022
//
// Purpose: Radix 2 Quotient Digit Selection
//
// A component of the Wally configurable RISC-V project.
//
// Copyright (C) 2021 Harvey Mudd College & Oklahoma State University
//
// MIT LICENSE
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
// BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
////////////////////////////////////////////////////////////////////////////////////////////////
`include "wally-config.vh"
module fdivsqrtqsel2 (
input logic [3:0] ps, pc,
output logic qp, qz, qn
);
logic [3:0] p, g;
logic magnitude, sign, cout;
// The quotient selection logic is presented for simplicity, not
// for efficiency. You can probably optimize your logic to
// select the proper divisor with less delay.
// Qmient equations from EE371 lecture notes 13-20
assign p = ps ^ pc;
assign g = ps & pc;
//assign magnitude = ~(&p[2:0]);
assign cout = g[2] | (p[2] & (g[1] | p[1] & g[0]));
//assign sign = p[3] ^ cout;
assign magnitude = ~((ps[2]^pc[2]) & (ps[1]^pc[1]) &
(ps[0]^pc[0]));
assign sign = (ps[3]^pc[3])^
(ps[2] & pc[2] | ((ps[2]^pc[2]) &
(ps[1]&pc[1] | ((ps[1]^pc[1]) &
(ps[0]&pc[0])))));
// Produce quotient = +1, 0, or -1
assign qp = magnitude & ~sign;
assign qz = ~magnitude;
assign qn = magnitude & sign;
endmodule