cvw/src/ifu/spill.sv
2023-02-04 04:13:40 -08:00

116 lines
5.7 KiB
Systemverilog

///////////////////////////////////////////
// spill.sv
//
// Written: Ross Thompson ross1728@gmail.com
// Created: 28 January 2022
// Modified: 19 January 2023
//
// Purpose: allows the IFU to make extra memory request if instruction address crosses
// cache line boundaries or if instruction address without a cache crosses
// XLEN/8 boundary.
//
// Documentation: RISC-V System on Chip Design Chapter 11 (Figure 11.5)
//
// A component of the CORE-V-WALLY configurable RISC-V project.
//
// Copyright (C) 2021-23 Harvey Mudd College & Oklahoma State University
//
// SPDX-License-Identifier: Apache-2.0 WITH SHL-2.1
//
// Licensed under the Solderpad Hardware License v 2.1 (the “License”); you may not use this file
// except in compliance with the License, or, at your option, the Apache License version 2.0. You
// may obtain a copy of the License at
//
// https://solderpad.org/licenses/SHL-2.1/
//
// Unless required by applicable law or agreed to in writing, any work distributed under the
// License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
// either express or implied. See the License for the specific language governing permissions
// and limitations under the License.
////////////////////////////////////////////////////////////////////////////////////////////////
`include "wally-config.vh"
module spill #(
parameter CACHE_ENABLED // Changes spill threshold to 1 if there is no cache
)(input logic clk,
input logic reset,
input logic StallD, FlushD,
input logic [`XLEN-1:0] PCF, // 2 byte aligned PC in Fetch stage
input logic [`XLEN-1:2] PCPlus4F, // PCF + 4
input logic [`XLEN-1:0] PCNextF, // The next PCF
input logic [31:0] InstrRawF, // Instruction from the IROM, I$, or bus. Used to check if the instruction if compressed
input logic IFUCacheBusStallD, // I$ or bus are stalled. Transition to second fetch of spill after the first is fetched
input logic ITLBMissF, // ITLB miss, ignore memory request
input logic InstrDAPageFaultF, // Ignore memory request if the hptw support write and a DA page fault occurs (hptw is still active)
output logic [`XLEN-1:0] PCNextFSpill, // The next PCF for one of the two memory addresses of the spill
output logic [`XLEN-1:0] PCFSpill, // PCF for one of the two memory addresses of the spill
output logic SelNextSpillF, // During the transition between the two spill operations, the IFU should stall the pipeline
output logic [31:0] PostSpillInstrRawF,// The final 32 bit instruction after merging the two spilled fetches into 1 instruction
output logic CompressedF); // The fetched instruction is compressed
// Spill threshold occurs when all the cache offset PC bits are 1 (except [0]). Without a cache this is just PCF[1]
typedef enum logic [1:0] {STATE_READY, STATE_SPILL} statetype;
statetype CurrState, NextState;
localparam SPILLTHRESHOLD = CACHE_ENABLED ? `ICACHE_LINELENINBITS/32 : 1;
logic [`XLEN-1:0] PCPlus2F;
logic TakeSpillF;
logic SpillF;
logic SelSpillF;
logic SpillSaveF;
logic [15:0] InstrFirstHalf;
////////////////////////////////////////////////////////////////////////////////////////////////////
// PC logic
////////////////////////////////////////////////////////////////////////////////////////////////////
// compute PCF+2 from the raw PC+4
mux2 #(`XLEN) pcplus2mux(.d0({PCF[`XLEN-1:2], 2'b10}), .d1({PCPlus4F, 2'b00}), .s(PCF[1]), .y(PCPlus2F));
// select between PCNextF and PCF+2
mux2 #(`XLEN) pcnextspillmux(.d0(PCNextF), .d1(PCPlus2F), .s(SelNextSpillF & ~FlushD), .y(PCNextFSpill));
// select between PCF and PCF+2
mux2 #(`XLEN) pcspillmux(.d0(PCF), .d1(PCPlus2F), .s(SelSpillF), .y(PCFSpill));
////////////////////////////////////////////////////////////////////////////////////////////////////
// Detect spill
////////////////////////////////////////////////////////////////////////////////////////////////////
assign SpillF = &PCF[$clog2(SPILLTHRESHOLD)+1:1];
assign TakeSpillF = SpillF & ~IFUCacheBusStallD & ~(ITLBMissF | (`HPTW_WRITES_SUPPORTED & InstrDAPageFaultF));
always_ff @(posedge clk)
if (reset | FlushD) CurrState <= #1 STATE_READY;
else CurrState <= #1 NextState;
always_comb begin
case (CurrState)
STATE_READY: if (TakeSpillF) NextState = STATE_SPILL;
else NextState = STATE_READY;
STATE_SPILL: if(IFUCacheBusStallD | StallD) NextState = STATE_SPILL;
else NextState = STATE_READY;
default: NextState = STATE_READY;
endcase
end
assign SelSpillF = (CurrState == STATE_SPILL);
assign SelNextSpillF = (CurrState == STATE_READY & TakeSpillF) | (CurrState == STATE_SPILL & IFUCacheBusStallD);
assign SpillSaveF = (CurrState == STATE_READY) & TakeSpillF & ~FlushD;
////////////////////////////////////////////////////////////////////////////////////////////////////
// Merge spilled instruction
////////////////////////////////////////////////////////////////////////////////////////////////////
// save the first 2 bytes
flopenr #(16) SpillInstrReg(clk, reset, SpillSaveF, InstrRawF[15:0], InstrFirstHalf);
// merge together
mux2 #(32) postspillmux(InstrRawF, {InstrRawF[15:0], InstrFirstHalf}, SpillF, PostSpillInstrRawF);
// Need to use always comb to avoid pessimistic x propagation if PostSpillInstrRawF is x
always_comb
if (PostSpillInstrRawF[1:0] != 2'b11) CompressedF = 1'b1;
else CompressedF = 1'b0;
endmodule