/////////////////////////////////////////// // spill.sv // // Written: Ross Thompson ross1728@gmail.com // Created: 28 January 2022 // Modified: 19 January 2023 // // Purpose: allows the IFU to make extra memory request if instruction address crosses // cache line boundaries or if instruction address without a cache crosses // XLEN/8 boundary. // // Documentation: RISC-V System on Chip Design Chapter 11 (Figure 11.5) // // A component of the CORE-V-WALLY configurable RISC-V project. // // Copyright (C) 2021-23 Harvey Mudd College & Oklahoma State University // // SPDX-License-Identifier: Apache-2.0 WITH SHL-2.1 // // Licensed under the Solderpad Hardware License v 2.1 (the “License”); you may not use this file // except in compliance with the License, or, at your option, the Apache License version 2.0. You // may obtain a copy of the License at // // https://solderpad.org/licenses/SHL-2.1/ // // Unless required by applicable law or agreed to in writing, any work distributed under the // License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, // either express or implied. See the License for the specific language governing permissions // and limitations under the License. //////////////////////////////////////////////////////////////////////////////////////////////// `include "wally-config.vh" module spill #( parameter CACHE_ENABLED // Changes spill threshold to 1 if there is no cache )(input logic clk, input logic reset, input logic StallD, FlushD, input logic [`XLEN-1:0] PCF, // 2 byte aligned PC in Fetch stage input logic [`XLEN-1:2] PCPlus4F, // PCF + 4 input logic [`XLEN-1:0] PCNextF, // The next PCF input logic [31:0] InstrRawF, // Instruction from the IROM, I$, or bus. Used to check if the instruction if compressed input logic IFUCacheBusStallD, // I$ or bus are stalled. Transition to second fetch of spill after the first is fetched input logic ITLBMissF, // ITLB miss, ignore memory request input logic InstrDAPageFaultF, // Ignore memory request if the hptw support write and a DA page fault occurs (hptw is still active) output logic [`XLEN-1:0] PCNextFSpill, // The next PCF for one of the two memory addresses of the spill output logic [`XLEN-1:0] PCFSpill, // PCF for one of the two memory addresses of the spill output logic SelNextSpillF, // During the transition between the two spill operations, the IFU should stall the pipeline output logic [31:0] PostSpillInstrRawF,// The final 32 bit instruction after merging the two spilled fetches into 1 instruction output logic CompressedF); // The fetched instruction is compressed // Spill threshold occurs when all the cache offset PC bits are 1 (except [0]). Without a cache this is just PCF[1] typedef enum logic [1:0] {STATE_READY, STATE_SPILL} statetype; statetype CurrState, NextState; localparam SPILLTHRESHOLD = CACHE_ENABLED ? `ICACHE_LINELENINBITS/32 : 1; logic [`XLEN-1:0] PCPlus2F; logic TakeSpillF; logic SpillF; logic SelSpillF; logic SpillSaveF; logic [15:0] InstrFirstHalf; //////////////////////////////////////////////////////////////////////////////////////////////////// // PC logic //////////////////////////////////////////////////////////////////////////////////////////////////// // compute PCF+2 from the raw PC+4 mux2 #(`XLEN) pcplus2mux(.d0({PCF[`XLEN-1:2], 2'b10}), .d1({PCPlus4F, 2'b00}), .s(PCF[1]), .y(PCPlus2F)); // select between PCNextF and PCF+2 mux2 #(`XLEN) pcnextspillmux(.d0(PCNextF), .d1(PCPlus2F), .s(SelNextSpillF & ~FlushD), .y(PCNextFSpill)); // select between PCF and PCF+2 mux2 #(`XLEN) pcspillmux(.d0(PCF), .d1(PCPlus2F), .s(SelSpillF), .y(PCFSpill)); //////////////////////////////////////////////////////////////////////////////////////////////////// // Detect spill //////////////////////////////////////////////////////////////////////////////////////////////////// assign SpillF = &PCF[$clog2(SPILLTHRESHOLD)+1:1]; assign TakeSpillF = SpillF & ~IFUCacheBusStallD & ~(ITLBMissF | (`HPTW_WRITES_SUPPORTED & InstrDAPageFaultF)); always_ff @(posedge clk) if (reset | FlushD) CurrState <= #1 STATE_READY; else CurrState <= #1 NextState; always_comb begin case (CurrState) STATE_READY: if (TakeSpillF) NextState = STATE_SPILL; else NextState = STATE_READY; STATE_SPILL: if(IFUCacheBusStallD | StallD) NextState = STATE_SPILL; else NextState = STATE_READY; default: NextState = STATE_READY; endcase end assign SelSpillF = (CurrState == STATE_SPILL); assign SelNextSpillF = (CurrState == STATE_READY & TakeSpillF) | (CurrState == STATE_SPILL & IFUCacheBusStallD); assign SpillSaveF = (CurrState == STATE_READY) & TakeSpillF & ~FlushD; //////////////////////////////////////////////////////////////////////////////////////////////////// // Merge spilled instruction //////////////////////////////////////////////////////////////////////////////////////////////////// // save the first 2 bytes flopenr #(16) SpillInstrReg(clk, reset, SpillSaveF, InstrRawF[15:0], InstrFirstHalf); // merge together mux2 #(32) postspillmux(InstrRawF, {InstrRawF[15:0], InstrFirstHalf}, SpillF, PostSpillInstrRawF); // Need to use always comb to avoid pessimistic x propagation if PostSpillInstrRawF is x always_comb if (PostSpillInstrRawF[1:0] != 2'b11) CompressedF = 1'b1; else CompressedF = 1'b0; endmodule