cvw/wally-pipelined/src/fpu/fpdiv.sv

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//
// File name : fpdiv
// Title : Floating-Point Divider/Square-Root
// project : FPU
// Library : fpdiv
// Author(s) : James E. Stine, Jr.
// Purpose : definition of main unit to floating-point div/sqrt
// notes :
//
// Copyright Oklahoma State University
//
// Basic Operations
//
// Step 1: Load operands, set flags, and convert SP to DP
// Step 2: Check for special inputs ( +/- Infinity, NaN)
// Step 3: Exponent Logic
// Step 4: Divide/Sqrt using Goldschmidt
// Step 5: Normalize the result.//
// Shift left until normalized. Normalized when the value to the
// left of the binrary point is 1.
// Step 6: Round the result.//
// Step 7: Put quotient/remainder onto output.
//
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// `timescale 1ps/1ps
module fpdiv (
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input logic clk,
input logic reset,
input logic start,
input logic [63:0] op1, // 1st input operand (A)
input logic [63:0] op2, // 2nd input operand (B)
input logic [1:0] rm, // Rounding mode - specify values
input logic op_type, // Function opcode
input logic P, // Result Precision (0 for double, 1 for single)
input logic OvEn, // Overflow trap enabled
input logic UnEn, // Underflow trap enabled
output logic done,
output logic FDivBusyE,
output logic [63:0] AS_Result, // Result of operation
output logic [4:0] Flags); // IEEE exception flags
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logic [63:0] Float1;
logic [63:0] Float2;
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logic [12:0] exp1, exp2, expF;
logic [12:0] exp_diff, bias;
logic [13:0] exp_sqrt;
logic [12:0] exp_s;
logic [12:0] exp_c;
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logic [10:0] exponent;
logic [63:0] Result;
logic [52:0] mantissaA;
logic [52:0] mantissaB;
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logic [2:0] sel_inv;
logic Invalid;
logic [4:0] FlagsIn;
logic signResult;
logic convert;
logic sub;
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logic [63:0] q1, qm1, qp1, q0, qm0, qp0;
logic [63:0] rega_out, regb_out, regc_out, regd_out;
logic [127:0] regr_out;
logic [2:0] sel_muxa, sel_muxb;
logic sel_muxr;
logic load_rega, load_regb, load_regc, load_regd, load_regr;
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logic load_regs;
logic exp_cout1, exp_cout2;
logic exp_odd, open;
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// div/sqrt
// fdiv = 0
// fsqrt = 1
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assign Float1 = op1;
assign Float2 = op_type ? op1 : op2;
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// Test for exceptions and return the "Invalid Operation" and
// "Denormalized" Input Flags. The "sel_inv" is used in
// the third pipeline stage to select the result. Also, op1_Norm
// and op2_Norm are one if op1 and op2 are not zero or denormalized.
// sub is one if the effective operation is subtaction.
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exception_div exc1 (.A(Float1), .B(Float2), .op_type,
// output:
.Ztype(sel_inv), .Invalid);
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// Determine Sign/Mantissa
assign signResult = (Float1[63]^Float2[63]);
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assign mantissaA = {1'b1, Float1[51:0]};
assign mantissaB = {1'b1, Float2[51:0]};
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// Perform Exponent Subtraction - expA - expB + Bias
assign exp1 = {2'b0, Float1[62:52]};
assign exp2 = {2'b0, Float2[62:52]};
assign bias = {3'h0, 10'h3FF};
// Divide exponent
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assign {exp_cout1, open, exp_diff} = exp1 - exp2 + bias;
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// Sqrt exponent (check if exponent is odd)
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assign exp_odd = Float1[52] ? 1'b0 : 1'b1;
assign {exp_cout2, exp_sqrt} = {1'b0, exp1} + {4'h0, 10'h3ff} + exp_odd;
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// Choose correct exponent
assign expF = op_type ? exp_sqrt[13:1] : exp_diff;
// Main Goldschmidt/Division Routine
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divconv goldy (.q1, .qm1, .qp1, .q0, .qm0, .qp0, .rega_out, .regb_out, .regc_out, .regd_out,
.regr_out, .d(mantissaB), .n(mantissaA), .sel_muxa, .sel_muxb, .sel_muxr,
.reset, .clk, .load_rega, .load_regb, .load_regc, .load_regd,
.load_regr, .load_regs, .P, .op_type, .exp_odd);
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// FSM : control divider
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fsm control (.clk, .reset, .start, .op_type,
// outputs:
.done, .load_rega, .load_regb, .load_regc, .load_regd,
.load_regr, .load_regs, .sel_muxa, .sel_muxb, .sel_muxr,
.divBusy(FDivBusyE));
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// Round the mantissa to a 52-bit value, with the leading one
// removed. The rounding units also handles special cases and
// set the exception flags.
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rounder_div round1 (.rm, .P, .OvEn, .UnEn, .exp_diff(expF),
.sel_inv, .Invalid, .SignR(signResult),
.q1, .qm1, .qp1, .q0, .qm0, .qp0, .regr_out,
// outputs:
.Result, .Flags(FlagsIn));
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// Store the final result and the exception flags in registers.
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flopenr #(64) rega (clk, reset, done, Result, AS_Result);
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flopenr #(5) regc (clk, reset, done, FlagsIn, Flags);
endmodule // fpadd