Added client code

This commit is contained in:
Xavi 2023-01-28 13:36:40 -08:00
commit 8e4ccea846

54
client.c Normal file
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#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <string.h>
int main(int argc, char * argv[]){
if(argc != 4){
printf("Incorrect Input\n");
exit(1);
}
char *num_1 = argv[1];
char *num_2 = argv[2];
char *num_3 = argv[3];
char response[256];
printf("Guess: %s + %s = %s\n", num_1, num_2, num_3);
int s = 0;
if((s = socket(AF_INET, SOCK_STREAM, 0)) < 0){
perror("socket error");
exit(1);
}
struct sockaddr_in serv_addr;
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080);
serv_addr.sin_addr.s_addr = INADDR_ANY;
if( connect(s, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0){
perror("connect error");
}
send(s, num_1, 256, 0);
send(s, num_2, 256, 0);
send(s, num_3, 256, 0);
recv(s, &response, 256, 0);
printf("%s\n", response);
recv(s, &response, 256, 0);
int correct = atoi(response);
printf("%d\n", correct);
close(s);
return 0;
}