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			56 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// softfloat_demo.c
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// David_Harris@hmc.edu 27 February 2022
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// 
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// Demonstrate using SoftFloat do compute a floating-point, then print results
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#include <stdio.h>
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#include <stdint.h>
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#include "softfloat.h"
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#include "softfloat_types.h"
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typedef union sp {
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  uint32_t v;
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  float f;
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} sp;
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void printF32 (char *msg, float32_t f) {
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  sp conv;
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  int i, j;
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  conv.v = f.v; // use union to convert between hexadecimal and floating-point views
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  printf("%s: ", msg);  // print out nicely
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  printf("0x%04x_%04x = %g\n", (conv.v >> 16),(conv.v & 0xFFFF), conv.f);
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}
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void printFlags(void) {
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  int NX = softfloat_exceptionFlags % 2;
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  int UF = (softfloat_exceptionFlags >> 1) % 2;
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  int OF = (softfloat_exceptionFlags >> 2) % 2;
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  int DZ = (softfloat_exceptionFlags >> 3) % 2;
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  int NV = (softfloat_exceptionFlags >> 4) % 2;
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  printf ("Flags: Inexact %d Underflow %d Overflow %d DivideZero %d Invalid %d\n", 
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          NX, UF, OF, DZ, NV);
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}
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void softfloatInit(void) {
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    // rounding modes: RNE: softfloat_round_near_even
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    //                 RZ:  softfloat_round_minMag
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    //                 RP:  softfloat_round_max
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    //                 RM:  softfloat_round_min
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    softfloat_roundingMode = softfloat_round_near_even; 
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    softfloat_exceptionFlags = 0; // clear exceptions
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    softfloat_detectTininess = softfloat_tininess_afterRounding; // RISC-V behavior for tininess
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}
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int main()
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{
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    float32_t x, y, z, r;
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    x.v = 0x3fc00000;
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    y.v = 0x3fc00000;
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    z.v = 0x00000001;
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    softfloatInit(); 
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    r = f32_mulAdd(x, y, z);
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    printF32("X", x); printF32("Y", y); printF32("Z", z);
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    printF32("result = X*Y+Z", r); printFlags();
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}
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