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			169 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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/*============================================================================
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This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
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Package, Release 3e, by John R. Hauser.
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Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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 1. Redistributions of source code must retain the above copyright notice,
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    this list of conditions, and the following disclaimer.
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 2. Redistributions in binary form must reproduce the above copyright notice,
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    this list of conditions, and the following disclaimer in the documentation
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    and/or other materials provided with the distribution.
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 3. Neither the name of the University nor the names of its contributors may
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    be used to endorse or promote products derived from this software without
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    specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=============================================================================*/
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#include <stdbool.h>
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#include <stdint.h>
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#include "platform.h"
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#include "internals.h"
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#include "specialize.h"
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#include "softfloat.h"
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float32_t f32_rem( float32_t a, float32_t b )
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{
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    union ui32_f32 uA;
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    uint_fast32_t uiA;
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    bool signA;
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    int_fast16_t expA;
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    uint_fast32_t sigA;
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    union ui32_f32 uB;
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    uint_fast32_t uiB;
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    int_fast16_t expB;
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    uint_fast32_t sigB;
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    struct exp16_sig32 normExpSig;
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    uint32_t rem;
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    int_fast16_t expDiff;
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    uint32_t q, recip32, altRem, meanRem;
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    bool signRem;
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    uint_fast32_t uiZ;
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    union ui32_f32 uZ;
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    uA.f = a;
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    uiA = uA.ui;
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    signA = signF32UI( uiA );
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    expA  = expF32UI( uiA );
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    sigA  = fracF32UI( uiA );
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    uB.f = b;
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    uiB = uB.ui;
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    expB = expF32UI( uiB );
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    sigB = fracF32UI( uiB );
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    if ( expA == 0xFF ) {
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        if ( sigA || ((expB == 0xFF) && sigB) ) goto propagateNaN;
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        goto invalid;
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    }
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    if ( expB == 0xFF ) {
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        if ( sigB ) goto propagateNaN;
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        return a;
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    }
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    if ( ! expB ) {
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        if ( ! sigB ) goto invalid;
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        normExpSig = softfloat_normSubnormalF32Sig( sigB );
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        expB = normExpSig.exp;
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        sigB = normExpSig.sig;
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    }
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    if ( ! expA ) {
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        if ( ! sigA ) return a;
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        normExpSig = softfloat_normSubnormalF32Sig( sigA );
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        expA = normExpSig.exp;
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        sigA = normExpSig.sig;
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    }
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    rem = sigA | 0x00800000;
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    sigB |= 0x00800000;
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    expDiff = expA - expB;
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    if ( expDiff < 1 ) {
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        if ( expDiff < -1 ) return a;
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        sigB <<= 6;
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        if ( expDiff ) {
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            rem <<= 5;
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            q = 0;
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        } else {
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            rem <<= 6;
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            q = (sigB <= rem);
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            if ( q ) rem -= sigB;
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        }
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    } else {
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        recip32 = softfloat_approxRecip32_1( sigB<<8 );
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        /*--------------------------------------------------------------------
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        | Changing the shift of `rem' here requires also changing the initial
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        | subtraction from `expDiff'.
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        *--------------------------------------------------------------------*/
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        rem <<= 7;
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        expDiff -= 31;
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        /*--------------------------------------------------------------------
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        | The scale of `sigB' affects how many bits are obtained during each
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        | cycle of the loop.  Currently this is 29 bits per loop iteration,
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        | which is believed to be the maximum possible.
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        *--------------------------------------------------------------------*/
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        sigB <<= 6;
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        for (;;) {
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            q = (rem * (uint_fast64_t) recip32)>>32;
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            if ( expDiff < 0 ) break;
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            rem = -(q * (uint32_t) sigB);
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            expDiff -= 29;
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        }
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        /*--------------------------------------------------------------------
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        | (`expDiff' cannot be less than -30 here.)
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        *--------------------------------------------------------------------*/
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        q >>= ~expDiff & 31;
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        rem = (rem<<(expDiff + 30)) - q * (uint32_t) sigB;
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    }
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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    do {
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        altRem = rem;
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        ++q;
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        rem -= sigB;
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    } while ( ! (rem & 0x80000000) );
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    meanRem = rem + altRem;
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    if ( (meanRem & 0x80000000) || (! meanRem && (q & 1)) ) rem = altRem;
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    signRem = signA;
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    if ( 0x80000000 <= rem ) {
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        signRem = ! signRem;
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        rem = -rem;
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    }
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    return softfloat_normRoundPackToF32( signRem, expB, rem );
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    /*------------------------------------------------------------------------
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    *------------------------------------------------------------------------*/
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 propagateNaN:
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    uiZ = softfloat_propagateNaNF32UI( uiA, uiB );
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    goto uiZ;
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 invalid:
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    softfloat_raiseFlags( softfloat_flag_invalid );
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    uiZ = defaultNaNF32UI;
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 uiZ:
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    uZ.ui = uiZ;
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    return uZ.f;
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}
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