/////////////////////////////////////////// // shifter.sv // // Written: David_Harris@hmc.edu, Sarah.Harris@unlv.edu, kekim@hmc.edu // Created: 9 January 2021 // Modified: 6 February 2023 // // Purpose: RISC-V 32/64 bit shifter // // Documentation: RISC-V System on Chip Design Chapter 4 (Figure 4.5, Table 4.3) // // A component of the CORE-V-WALLY configurable RISC-V project. // // Copyright (C) 2021-23 Harvey Mudd College & Oklahoma State University // // SPDX-License-Identifier: Apache-2.0 WITH SHL-2.1 // // Licensed under the Solderpad Hardware License v 2.1 (the “License”); you may not use this file // except in compliance with the License, or, at your option, the Apache License version 2.0. You // may obtain a copy of the License at // // https://solderpad.org/licenses/SHL-2.1/ // // Unless required by applicable law or agreed to in writing, any work distributed under the // License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, // either express or implied. See the License for the specific language governing permissions // and limitations under the License. //////////////////////////////////////////////////////////////////////////////////////////////// `include "wally-config.vh" module shifter ( input logic [`XLEN-1:0] A, // Source input logic [`LOG_XLEN-1:0] Amt, // Shift amount input logic Right, Arith, W64, Rotate, // Shift right, arithmetic, RV64 W-type shift output logic [`XLEN-1:0] Y); // Shifted result logic [2*`XLEN-2:0] z, zshift; // Input to funnel shifter, shifted amount before truncated to 32 or 64 bits logic [`LOG_XLEN-1:0] amttrunc, offset, CondOffsetTrunc; // Shift amount adjusted for RV64, right-shift amount // Handle left and right shifts with a funnel shifter. // For RV32, only 32-bit shifts are needed. // For RV64, 32- and 64-bit shifts are needed, with sign extension. /* // Funnel shifter input (see CMOS VLSI Design 4e Section 11.8.1, note Table 11.11 shift types wrong) if (`XLEN==32) begin:shifter // RV32 always_comb // funnel mux if (Right) if (Arith) z = {{31{A[31]}}, A}; else z = {31'b0, A}; else z = {A, 31'b0}; assign amttrunc = Amt; // shift amount end else begin:shifter // RV64 always_comb // funnel mux if (W64) begin // 32-bit shifts if (Right) if (Arith) z = {64'b0, {31{A[31]}}, A[31:0]}; else z = {95'b0, A[31:0]}; else z = {32'b0, A[31:0], 63'b0}; end else begin if (Right) if (Arith) z = {{63{A[63]}}, A}; else z = {63'b0, A}; else z = {A, 63'b0}; end assign amttrunc = W64 ? {1'b0, Amt[4:0]} : Amt; // 32- or 64-bit shift end */ if (`ZBB_SUPPORTED) begin: rotFunnel // HANDLES ROTATE if (`XLEN==32) begin:shifter // RV32 always_comb // funnel mux if (Right) if (Rotate) z = {A[30:0], A[31:0]}; //ror (rv32) else if (Arith) z = {{31{A[31]}}, A}; else z = {31'b0, A}; else if (Rotate) z = {A[31:0], A[31:1]}; //rol (rv32) else z = {A, 31'b0}; assign amttrunc = Amt; // shift amount end else begin:shifter // RV64 always_comb // funnel mux if (W64) begin // 32-bit shifts if (Right) if (Rotate) z = {{64'b0},A[30:0],A[31:0]}; //rorw else if (Arith) z = {64'b0, {31{A[31]}}, A[31:0]}; else z = {95'b0, A[31:0]}; else if (Rotate) z = {{64'b0},A[31:0],A[31:1]}; //rolw else z = {32'b0, A[31:0], 63'b0}; end else begin if (Right) if (Rotate) z = {A[62:0], A[63:0]}; //ror else if (Arith) z = {{63{A[63]}}, A}; else z = {63'b0, A}; else if (Rotate) z = {A[63:0], A[63:1]}; //rol else z = {A, 63'b0}; end assign amttrunc = W64 ? {1'b0, Amt[4:0]} : Amt; // 32- or 64-bit shift end end else begin: norotFunnel if (`XLEN==32) begin:shifter // RV32 always_comb // funnel mux if (Right) if (Arith) z = {{31{A[31]}}, A}; else z = {31'b0, A}; else z = {A, 31'b0}; assign amttrunc = Amt; // shift amount end else begin:shifter // RV64 always_comb // funnel mux if (W64) begin // 32-bit shifts if (Right) if (Arith) z = {64'b0, {31{A[31]}}, A[31:0]}; else z = {95'b0, A[31:0]}; else z = {32'b0, A[31:0], 63'b0}; end else begin if (Right) if (Arith) z = {{63{A[63]}}, A}; else z = {63'b0, A}; else z = {A, 63'b0}; end assign amttrunc = W64 ? {1'b0, Amt[4:0]} : Amt; // 32- or 64-bit shift end end // Opposite offset for right shifts assign offset = Right ? amttrunc : ~amttrunc; if (`XLEN == 64) assign CondOffsetTrunc = (W64 & Rotate) ? {{1'b0}, offset[4:0]} : offset; else assign CondOffsetTrunc = offset; // Funnel operation assign zshift = z >> CondOffsetTrunc; assign Y = zshift[`XLEN-1:0]; endmodule