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@ -93,7 +93,7 @@ module alu #(parameter WIDTH=32) (
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mux2 #(WIDTH) rotmux(A, {A[31:0], A[31:0]}, W64, rotA);
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end else assign rotA = A;
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if (`ZBA_SUPPORTED) begin: zbamuxes
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if (`ZBA_SUPPORTED) begin: zbapreshift
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// Pre-Shift
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assign CondShiftA = CondExtA << (PreShiftAmt);
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end else assign CondShiftA = A;
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@ -103,7 +103,7 @@ module alu #(parameter WIDTH=32) (
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assign {Carry, Sum} = CondShiftA + CondMaskInvB + {{(WIDTH-1){1'b0}}, SubArith};
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// Shifts (configurable for rotation)
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shifter sh(.shA(CondExtA), .Sign(shSignA), .rotA(rotA), .Amt(B[`LOG_XLEN-1:0]), .Right(Funct3[2]), .W64(W64), .Y(Shift), .Rotate(Rotate));
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shifter sh(.shA(CondExtA), .Sign(shSignA), .rotA, .Amt(B[`LOG_XLEN-1:0]), .Right(Funct3[2]), .W64, .Y(Shift), .Rotate);
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// Condition code flags are based on subtraction output Sum = A-B.
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// Overflow occurs when the numbers being subtracted have the opposite sign
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@ -125,9 +125,9 @@ module alu #(parameter WIDTH=32) (
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3'b010: FullResult = {{(WIDTH-1){1'b0}}, LT}; // slt
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3'b011: FullResult = {{(WIDTH-1){1'b0}}, LTU}; // sltu
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3'b100: FullResult = A ^ CondMaskInvB; // xor, xnor, binv
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3'b101: FullResult = {{(WIDTH-1){1'b0}},{|(A & CondMaskB)}};// bext
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3'b110: FullResult = A | CondMaskInvB; // or, orn, bset
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3'b111: FullResult = A & CondMaskInvB; // and, bclr
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3'b101: FullResult = {{(WIDTH-1){1'b0}},{|(A & CondMaskB)}};// bext
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endcase
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end
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else begin
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@ -145,15 +145,15 @@ module alu #(parameter WIDTH=32) (
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end
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if (`ZBC_SUPPORTED | `ZBB_SUPPORTED) begin: bitreverse
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bitreverse #(WIDTH) brA(.a(A), .b(RevA));
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bitreverse #(WIDTH) brA(.A, .RevA);
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end
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if (`ZBC_SUPPORTED) begin: zbc
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zbc #(WIDTH) ZBC(.A(A), .RevA(RevA), .B(B), .Funct3(Funct3), .ZBCResult(ZBCResult));
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zbc #(WIDTH) ZBC(.A, .RevA, .B, .Funct3, .ZBCResult);
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end else assign ZBCResult = 0;
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if (`ZBB_SUPPORTED) begin: zbb
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zbb #(WIDTH) ZBB(.A(A), .RevA(RevA), .B(B), .ALUResult(ALUResult), .W64(W64), .lt(CompFlags[0]), .ZBBSelect(ZBBSelect), .ZBBResult(ZBBResult));
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zbb #(WIDTH) ZBB(.A, .RevA, .B, .ALUResult, .W64, .lt(CompFlags[0]), .ZBBSelect, .ZBBResult);
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end else assign ZBBResult = 0;
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// Support RV64I W-type addw/subw/addiw/shifts that discard upper 32 bits and sign-extend 32-bit result to 64 bits
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@ -260,7 +260,9 @@ module controller(
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// bit manipulation Configuration Block
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if (`ZBS_SUPPORTED | `ZBA_SUPPORTED | `ZBB_SUPPORTED | `ZBC_SUPPORTED) begin: bitmanipi //change the conditional expression to OR any Z supported flags
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bmuctrl bmuctrl(.clk, .reset, .StallD, .FlushD, .InstrD, .ALUSelectD, .BSelectD, .ZBBSelectD, .BRegWriteD, .BALUSrcBD, .BW64D, .BALUOpD, .BSubArithD, .IllegalBitmanipInstrD, .StallE, .FlushE, .ALUSelectE, .BSelectE, .ZBBSelectE, .BRegWriteE, .BComparatorSignedE, .BALUControlE);
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bmuctrl bmuctrl(.clk, .reset, .StallD, .FlushD, .InstrD, .ALUSelectD, .BSelectD, .ZBBSelectD,
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.BRegWriteD, .BALUSrcBD, .BW64D, .BALUOpD, .BSubArithD, .IllegalBitmanipInstrD, .StallE, .FlushE,
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.ALUSelectE, .BSelectE, .ZBBSelectE, .BRegWriteE, .BComparatorSignedE, .BALUControlE);
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if (`ZBA_SUPPORTED) begin
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// ALU Decoding is more comprehensive when ZBA is supported. slt and slti conflicts with sh1add, sh1add.uw
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assign sltD = (Funct3D == 3'b010 & (~(Funct7D[4]) | ~OpD[5])) ;
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