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https://github.com/openhwgroup/cvw
synced 2025-02-11 06:05:49 +00:00
Improved instruction decoding for illegal floating-point loads/stores and fences
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@ -101,13 +101,13 @@ module fctrl import cvw::*; #(parameter cvw_t P) (
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/* verilator lint_off CASEINCOMPLETE */ // default value above has priority so no other default needed
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case(OpD)
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7'b0000111: case(Funct3D)
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3'b010: ControlsD = `FCTRLW'b1_0_10_00_0xx_0_0_0; // flw
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3'b010: ControlsD = `FCTRLW'b1_0_10_00_0xx_0_0_0; // flw
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3'b011: if (P.D_SUPPORTED) ControlsD = `FCTRLW'b1_0_10_00_0xx_0_0_0; // fld
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3'b100: if (P.Q_SUPPORTED) ControlsD = `FCTRLW'b1_0_10_00_0xx_0_0_0; // flq
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3'b001: if (P.ZFH_SUPPORTED) ControlsD = `FCTRLW'b1_0_10_00_0xx_0_0_0; // flh
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endcase
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7'b0100111: case(Funct3D)
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3'b010: ControlsD = `FCTRLW'b0_0_10_00_0xx_0_0_0; // fsw
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3'b010: ControlsD = `FCTRLW'b0_0_10_00_0xx_0_0_0; // fsw
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3'b011: if (P.D_SUPPORTED) ControlsD = `FCTRLW'b0_0_10_00_0xx_0_0_0; // fsd
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3'b100: if (P.Q_SUPPORTED) ControlsD = `FCTRLW'b0_0_10_00_0xx_0_0_0; // fsq
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3'b001: if (P.ZFH_SUPPORTED) ControlsD = `FCTRLW'b0_0_10_00_0xx_0_0_0; // fsh
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@ -126,7 +126,9 @@ module controller import cvw::*; #(parameter cvw_t P) (
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logic [2:0] ZBBSelectD; // ZBB Mux Select Signal
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logic IFunctD, RFunctD, MFunctD; // Detect I, R, and M-type RV32IM/Rv64IM instructions
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logic LFunctD, SFunctD, BFunctD; // Detect load, store, branch instructions
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logic FLSFunctD; // Detect floating-point loads and stores
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logic JFunctD; // detect jalr instruction
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logic FenceFunctD; // Detect fence instruction
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logic FenceM; // Fence.I or sfence.VMA instruction in memory stage
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logic [2:0] ALUSelectD; // ALU Output selection mux control
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logic IWValidFunct3D; // Detects if Funct3 is valid for IW instructions
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@ -156,6 +158,9 @@ module controller import cvw::*; #(parameter cvw_t P) (
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assign MFunctD = (Funct7D == 7'b0000001) & (P.M_SUPPORTED | (P.ZMMUL_SUPPORTED & ~Funct3D[2])); // muldiv
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assign LFunctD = Funct3D == 3'b000 | Funct3D == 3'b001 | Funct3D == 3'b010 | Funct3D == 3'b100 | Funct3D == 3'b101 |
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((P.XLEN == 64) & (Funct3D == 3'b011 | Funct3D == 3'b110));
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assign FLSFunctD = (Funct3D == 3'b010 & P.F_SUPPORTED) | (Funct3D == 3'b011 & P.D_SUPPORTED) |
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(Funct3D == 3'b100 & P.Q_SUPPORTED) | (Funct3D == 3'b001 & P.ZFH_SUPPORTED);
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assign FenceFunctD = (Funct3D == 3'b000) | (P.ZIFENCEI_SUPPORTED & Funct3D == 3'b001);
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assign SFunctD = Funct3D == 3'b000 | Funct3D == 3'b001 | Funct3D == 3'b010 |
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((P.XLEN == 64) & (Funct3D == 3'b011));
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assign BFunctD = (Funct3D[2:1] != 2'b01); // legal branches
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@ -166,6 +171,8 @@ module controller import cvw::*; #(parameter cvw_t P) (
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assign RFunctD = ~Funct7D[0]; // Not a multiply
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assign MFunctD = Funct7D[0] & (P.M_SUPPORTED | (P.ZMMUL_SUPPORTED & ~Funct3D[2])); // muldiv
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assign LFunctD = 1; // don't bother to check Funct3 for loads
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assign FLSFunctD = 1; // don't bother to check Func3 for floating-point loads/stores
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assign FenceFunctD = 1; // don't bother to check fields for fences
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assign SFunctD = 1; // don't bother to check Funct3 for stores
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assign BFunctD = 1; // don't bother to check Funct3 for branches
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assign JFunctD = 1; // don't bother to check Funct3 for jumps
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@ -178,13 +185,16 @@ module controller import cvw::*; #(parameter cvw_t P) (
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ControlsD = `CTRLW'b0_000_00_00_000_0_0_0_0_0_0_0_0_0_00_1; // default: Illegal instruction
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case(OpD)
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// RegWrite_ImmSrc_ALUSrc_MemRW_ResultSrc_Branch_ALUOp_Jump_ALUResultSrc_W64_CSRRead_Privileged_Fence_MDU_Atomic_Illegal
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7'b0000011: if (LFunctD)
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7'b0000011: if (LFunctD)
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ControlsD = `CTRLW'b1_000_01_10_001_0_0_0_0_0_0_0_0_0_00_0; // loads
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7'b0000111: ControlsD = `CTRLW'b0_000_01_10_001_0_0_0_0_0_0_0_0_0_00_1; // flw - only legal if FP supported
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7'b0001111: if (P.ZIFENCEI_SUPPORTED)
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7'b0000111: if (FLSFunctD)
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ControlsD = `CTRLW'b0_000_01_10_001_0_0_0_0_0_0_0_0_0_00_1; // flw - only legal if FP supported
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7'b0001111: if (FenceFunctD) begin
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if (P.ZIFENCEI_SUPPORTED)
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ControlsD = `CTRLW'b0_000_00_00_000_0_0_0_0_0_0_0_1_0_00_0; // fence
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else
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else
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ControlsD = `CTRLW'b0_000_00_00_000_0_0_0_0_0_0_0_0_0_00_0; // fence treated as nop
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end
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7'b0010011: if (IFunctD)
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ControlsD = `CTRLW'b1_000_01_00_000_0_1_0_0_0_0_0_0_0_00_0; // I-type ALU
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7'b0010111: ControlsD = `CTRLW'b1_100_11_00_000_0_0_0_0_0_0_0_0_0_00_0; // auipc
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